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L'interview était avec "Raijiin" le Community Manager de PlanetSide et pas avec Enrico
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25/08/2008, 23h19 |
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[Actu] Vos questions "Planetside" pour la Fan Faire 2008
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merci pour l'info Soffrina, c'est pourtant ce que m'avait dis notre envoyé spécial
Bon je corrige |
26/08/2008, 07h48 |
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Prophète
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Heu je crois que j'ai loupé un épisode mais sur le site officiel JOL, il n'y a que ces 2 questions à propos du merge et de la triche?
Parce qu'apparemment les devs ont prévu quelques trucs (un peu tard pour la traduc, je verrais demain)(j'ai fait un copier-coller par paresse et ça fait franchement brouillon mais sur le lien fournit ci dessous c'est plus joli) : * Balance pass o Weapons (including the Lasher, which was mentioned as lacking in certain situations that it shouldn't). o Will review vehicles as well. * Possible Battle Rank increase in discussion o Up to BR35. o Discussing whether this will include more points or not. * New Arena Maps o Purpose + For grudge-matches between outfits or squads + Possibly as a gameplay area for trial accounts + Discussing any rewards/impact beyond bragging rights # One such reward for Max Factory was access to other empire's MAX units or combination of abilities (?) # Mentioned that much of the artwork for interchangable MAXes was already available (update from DarkFate) o Types + BattleDome (the prototype) # "We bent the rules of our development tools to create this first area" + Max Factory - shown new pictures # "We broke the rules of our development tools to create this new area" + Space Station - shown new pictures (update from DarkFate) # Have developed a modular system of rooms and corridors to make wide variety of station arrangements + Trench Warfare map - shown pictures of a new zone o Setup + Planning to create a match-making system through the UI to allow squads to challenge one another on the fly + Players would be able to set restrictions for each match, such as no MAXs, HA, the time limit, etc. + Could be possible to allow 2 on 1 empire matches on a rotation in Attack and Defend scenarios, or various other match-ups where squads from the same empire could compete. Still in discussion. o Delivery + Want to allow these smaller maps to be downloadable for play, such as through Steam and others. * Developing retextured BR25 armor for VS (update from DarkFate) * Planetside Reserves will be returning. * Looking to introduce a Punkbuster-type anti-cheat system (probably in tandem with a new Reserves promotion). * Looking into possibility of a Graphics Update for Planetside to bring 'next-gen' shaders and dynamic lighting to the game. * Discussing possibility of setting a zone or two for permanent night. o In practical terms this means some continents would be daytime, while others could be evening, to change up the combat experience. o Mention of search-lights and muzzle-flashes (I'm guessing this is tied to the dynamic lighting efforts under discussion) o Got the impression that this was not the same nighttime attempt as tried before on Ishundar, but something new, a desire to bring real night to the game. o Current lighting in the game, such as the base lighting, is "baked" into the textures, so it is not a simple thing of turning the lights on or off to make it night, or even to have a gradual change from day to night. The zone textures would be tailored for the time of day, if I understood the description of the techincal issues correctly. Source |
29/08/2008, 03h44 |
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Niveau prix ils ont fait un truc me semble.... ah oui ils ont augmenté l'abo xD
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06/09/2008, 12h58 |
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#140426 |
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il faut lire tout le fil Maxxxounet/Suzine l'interview est déjà faite...
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11/09/2008, 07h45 |
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