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[Actu] Steam : 50 000 demandes de remboursements par jour
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Si un jeux peux se finir en 2 heures alors il ne mérite pas notre argent.
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07/05/2017, 14h27 |
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Une reponse d'un dev de Firewatch a un joueur qui se demandait s'il devait refund ou non le jeu, apres l'avoir fini.
Ptet que ca en fera reflechir certains, qui semblent oublier que derriere ces jeux, il y a parfois des humains qui galerent a joindre les 2 bouts pour vivre: " Last weekend, one Firewatch player was having a monetary dilemma. They’d beaten the game. They liked the game, which tasks players with hiking in the Wyoming wilderness. But they also felt that spending $18 for a 2-3 hour experience might be asking for too much. So this game was 18$. I purchased it because i enjoyed games like this. And I enjoyed this game. Alot. Like, way more than a healthy amount. But it was 2-3 hours. I feel like there could of been more, and im thinking of refunding. But here is my problem: I loved this game. It was a unique game with awesome narration and storytelling. I like the developers. I mean seriously, have you seen how active they are on theese forums? What other dev is that connected to their community? I want to support the developers, but there was so much more i could of got with my 18$. Should i refund, or hold on to it?Steam, as you might already know, offers players refunds “for any reason,” so long as the request is “made within fourteen days of purchase, and the title has been played for less than two hours.” Ostensibly, Undercover Fish could have made a refund request for Firewatch despite enjoying the game, but they wanted to get some input from other players before pulling the trigger. Sure enough, people responded to Undercover Fish’s post, arguing for and against getting a refund for Firewatch. One of the responses actually came from a Firewatch developer, Jane Ng, an artist at Campo Santo (full disclosure: I’m friendly with one of the developers there). It’s a long read, where Ng takes the time to explain how much making Firewatch meant to Campo Santo. Ng says that, despite having the opportunity to take on cushier jobs elsewhere, the team chose to make sacrifices create to a game they really believed in. And, despite the arduous journey involved in the making of Firewatch, she would never hold it against a player who wanted to ask for their money back on the game. Really, you should read the whole thing—it’s worth your time: hey there.What a class act. It was such a good response, that it changed Undercover Fish’s mind. If you look at the original post on the Firewatch forums, it’s actually been edited with a decision: I have made my decision to keep the game. Campo Santo had more balls than Donald Trump on steriods to make this game, and they deserve the money. Feel free to talk about games/this game/developers/morals/refunds or whatever, but i will not change my decision.Heartening stuff." http://kotaku.com/firewatch-develope...ref-1759195334 |
08/05/2017, 07h24 |
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C'est gens là sont franchement dégueulasses en effet. "That's why we cant have nice things" comme ils disent...
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08/05/2017, 19h01 |
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09/05/2017, 00h15 |
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Se mettre en mode hors ligne ?
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09/05/2017, 10h57 |
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Alpha & Oméga
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09/05/2017, 12h13 |
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