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Pour mettre un peu de baume sur tout ca, sacher que Illfonic la compagnie qui a fait la partie FPS de Star Citizen travail sur un MMO sandbox à l'ancienne d'horreur ,dark fantasy et Lovecraftian pour 2017 : http://www.revivalgame.com/
OLD-SCHOOL ROLEPLAYING. LOVECRAFTIAN HORROR
MULTIPLAYER EVOLVING ONLINE WORLD
-theme: dark fantasy, Lovecraftian horror
-release: in six stages (final stage in 2017)
- graphics/engine: CryEngine 3
- main focus: immersion
-model: pay-to-play server & free-to-play server + real estate (houses, ships) for real money
-skilll based combat : based on player's twitch skills
-natural skill developpement
-active crafting
-real economy
-living world
-player politics
-live sorytelline
-choice with consequence
Contrary to appearances, Revival is not a typical MMORPG (ala WoW or Everquest.) It is instead more accurate to describe Revival as an interactive persistent experience. What we are creating in Revival is much more than a game. It is, in fact, more like an ongoing drama where each and every player has an opportunity to enjoy a starring role. Revival is our effort to revive the promise of the virtual world, and bring back a truly open-world sandbox role-playing experience.
Ms 001
Revival’s content is unprecedented in the field of online gaming. Much like other Massively Multiplayer Online games, Revival will facilitate the simultaneous interaction of thousands of players as they explore a wonderous fantasy world, rife with adventure. Unlike these others, however, the player’s course through the lands of Revival is not preordained, and the adventures they will experience are unpredictable and unique. The hands of the gods move on the surface of Theleston, and players may choose to be their tool, or their foil. Be warned though, those that choose to meddle in the affairs of gods may find themselves pawns in a greater game.
Our team of live GM’s ensures that every adventure occurs in-the-moment and every event is primarily player-focused. Player investment in the world is recognized and rewarded with real effects. From economic pressure to outright war, Theleston is a dynamic world of player interactions. The fates of all, from the price of apples to the rise and fall of the cities of the world are in the hands of the players.
Ms 002
The role that a player will take on in the world that we have created is not one akin to the forward in a game of hockey, or the quarterback on a football team, but is instead one of dramatis personae. In Revival, you are not simply a collection of stats and tropes, a cookie-cutter fighter or mage. Instead you play the part of a unique individual with the capability to help shape the rise or fall of empires.
Gone are the days of poring over walkthrough websites featuring a lengthy description of the process that you will then undertake to defeat the Dreadlord Ignominious Thrax, just like everyone else at your level, only to leave him alive for the next group in line. Finally behind us are endless runs through the same content, only to get a chance at receiving a purple bit of gear that all of the others of your class on the server already have. Items in Revival are as individual as the players, and building your personal kit is a reflection of your individual play-style, not the rote completion of a template.
“Explore, defeat powerful monsters, CREATE HISTORY”
Diamond medium header textHeader underlineWhat Revival is Not
While other games have gone to great lengths to sharply define each class and role, constraining them to very specific game actions and playstyles, at Illfonic, we find this notion of player class as role to be needlessly limiting.
Why must all magic users be frail? Can a swordsman never learn the arcane arts? Why must each type of player be labeled and limited by an arbitrary set of roles, like ‘Tank,’ ‘Healer,’ or ‘DPS’? In the world of Revival, your character is an expression of your play style and your preferences. Make no mistake, no single character will be able to master all-disciplines, meaningful choices must be made and each will have character-defining consequences. Thus, each character will be unique, defined by the scope of their adventures, and known by their deeds.
Silhouette recognition be damned. There is more to a character than their “build” - and more to role-playing than racing up a ladder of statistics. With Revival, we intend to put the focus on the world and the actions of the players within it, not on peak DPS or maximizing chance of crit.
Diamond medium header textHeader underlineThe Powers Are Watching
In the world of Revival, our live development team is always watching. Every deed is seen and recorded. Illfonic is developing a comprehensive metrics system that allows our live team to monitor and record everything that happens in the world of Theleston. More importantly, it allows us to react. At Illfonic we want to encourage player investment and participation in the world.
The more that a player interacts with the world, the greater the record of their deeds. Our live team of GM’s will monitor the world and react in real time. Player organizations and their actions will be recognized and supported, or thwarted, by the powers of Theleston. Will your guild support the Great Old Ones that came to our world from the stars? Or will you pursue the elemental powers of the Elder Gods? The choices made by the players will steer the course of the world of Theleston.
Diamond medium header textHeader underlineYou Will Never Be Too Far Away To Play
In support of, and interacting with our core PC experience, cross-platform components will allow players to interact with the world of Revival from anywhere. Other platforms such as tablets or mobile devices will give players the capability to reach into the world from wherever they are. If you so desire, you need never be too far away from Theleston.
Manage trade, craft, harvest or refine from anywhere, and put your finger on the pulse of Theleston at any time. The clock never stops on our world, so there is great advantage in keeping in touch. Get the latest news as it happens, see screenshots or cams following real-time events, and even set up world-event-based alarms to let you know if you need to get into the world right now.
Diamond medium header textHeader underlineSummary
To sum it up, Revival is a return to the core values from which the online role playing game was born. The world of Theleston is fully-realized and complete, our touchstones, immersion, and player agency. We are uncompromising in the realization of our vision of a player-driven world alive with epic adventure. Revival is a world that never rests. It is always on, and always evolving. Every moment not spent in the world is one that you’re missing out on, but don’t worry, keeping up with Revival is always as close as your PC, tablet, or mobile device.
Revival is an interactive persistent experience
There is no static content in Revival
Characters in Revival are more than their “builds”
Players and the Storytelling team together decide the fate of the world
Players can experience Revival in numerous ways, including via their phones or tablets - You are never too far away to play Revival
Dernière modification par Bal'E ; 05/01/2015 à 19h53.
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