[Wiki] Patch Notes

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6.87d:
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* Doom cooldown increased from 125 to 140
* Armlet health drain increased from 40 to 45 per second
* Sun Ray cooldown increased from 20 to 26
* Beastmaster Boar Attack Damage reduced from 15/30/45/60 to 10/25/40/55
* Call of the Wild Hawk/Boar manacost increased from 15 to 25
* Rolling Boulder slow duration reduced from 2 to 1.4/1.6/1.8/2.0
* Lion's base intelligence reduced by 2
* Track self bonus gold reduced from 200/275/350 to 170/260/350
L'echo sabre l'a rendu trop fort dans certains types de partie je trouve, entre autres, ça lui donne une capacité de snowball franchement redoutable (en plus on dirait que les stats de l'item ont été faites exprès pour lui :S).

J'ai du mal à comprendre pourquoi son win/loss ratio n'est qu' "à" 52.25% honnêtement, je pense qu'il souffre plus du syndrome "fotm" qui finalement le fait être souvent picked par des gens qui ne savent pas du tout ce qu'ils font, mais perso je le trouve fabuleux dans sa capacité à être devant ou y revenir à n'importe quel moment de la partie... Un peu trop fabuleux pour être honnête comme je disais.

Il avait fait un énorme bon en 6.87 quand même et est un peu redescendu ensuite sans que je ne comprenne vraiment pourquoi.

Après je préfère de loin cette situation à un véritable retour de "world of Lifestealer" comme au ti2 si je dis pas de bêtises. :/
6.88 annoncée à l'instant pour demain. Elle est courte, simple version d'équilibrage. Inattendu pour moi, je pensais qu'ils s'en tiendraient à une sous-version de la 6.87.

Code:
6.88 Gameplay Update



HEROES

Abaddon
* Mist Coil cast point reduced from 0.452 to 0.35

Anti-Mage
* Mana Void ministun duration increased from 0.15 to 0.3

Arc Warden
* Flux cooldown reduced from 20 to 18
* Tempest Double duration increased from 12/13/14 to 12/14/16
* Tempest Double cooldown reduced from 50/40/30 to 40/35/30

Bane
* Brain Sap cooldown reduced from 14 to 14/13/12/11

Beastmaster
* Primal Roar damage reduced from 200/250/300 to 150/225/300

Bloodseeker
* Rupture damage increased from 20/40/60% to 26/42/60%
* Blood Rite cooldown reduced from 30/25/20/15 to 25/21/17/13

Bounty Hunter
* Track self gold reduced from 170/260/350 to 150/250/350

Brewmaster
* Brewmaster's Earth attack range increased from 128 to 150
* Brewmaster's Fire attack increased range from 128 to 150
* Brewmaster's Fire armor increased from 0 to 0/3/6
* Primal Split duration increased from 15/17/19 to 16/18/20

Centaur
* Double Edge cooldown reduced from 6 to 5
* Centaur Strength gain increased from 3.8 to 4.0

Chaos Knight
* Phantasm cooldown reduced from 140 to 130

Clinkz
* Attack range increased from 630 to 640

Clockwerk
* Rocket Flare radius increased from 575 to 600
* Power Cogs cast point improved from 0.3 to 0.2
* Power Cogs radius increased from 200 to 215

Crystal Maiden
* Crystal Nova radius increased from 400 to 425
* Frost Bite cast range increased from 500 to 525

Death Prophet
* Spirit Siphon base health drain reduced from 25 to 16

Disruptor
* Static Storm silence no longer lingers for 0.5 seconds after the duration is over

Doom
* Doom cooldown increased from 140 to 145

Drow Ranger
* Turn rate improved from 0.6 to 0.7
* Frost Arrows slow increased from 15/30/45/60% to 16/32/48/64%

Earthshaker
* Echo Slam radius increased from 575 to 600

Enigma
* Black Hole damage type from Magical to Pure and pierces Spell Immunity
* Black Hole damage reduced from 55/110/165 to 50/100/150

Earth spirit
* Magnetize cooldown increased from 80 to 100/90/80

Gyrocopter
* Gyrocopter's Scepter Side Gunner attack interval improved from 1.4 to 1.2

Invoker
* Forge Spirit damage decreased from 29/38/47/56/65/74/83 to 22/32/42/52/62/72/82

Jakiro
* Ice Path duration increased from 1/1.4/1.8/2.2 to 1/1.5/2/2.5

Keeper of the Light
* Chakra Magic cooldown reduced from 19/18/17/16 to 17/16/15/14
* Intelligence increased from 22 to 25

Kunkka
* Torrent slow duration increased from 1/2/3/4 to 1.75/2.5/3.25/4
* Tidebringer bonus damage increased from 25/40/55/70 to 25/45/65/85

Legion
* Overwhelming Odds damage per hero increased from 20/35/50/65 to 20/40/60/80
* Moment of Courage cooldown reduced from 2.6/2/1.4/0.8 to 2.3/1.8/1.3/0.8

Lich
* Scepter now improves Chain Frost slow from 30 to 50%
* Ice Armor attack speed slow from 20 to 30 (matches movement slow)

Lifestealer
* Base attack time increased from 1.7 to 1.85

Lina
* Dragon Slave cooldown reduced from 8.5 to 8

Luna
* Lucent Beam stun duration increased from 0.6 to 0.8
* Movement speed increased from 330 to 335

Magnus
* Empower cleave radius increased from 200 to 225
* Strength gain increased from 2.75 to 2.9

Medusa
* Intelligence gain increased from 1.85 to 2.1

Meepo
* Geostrike damage per second increased from 8/16/24/32 to 10/20/30/40

Morphling
* Hybrid cooldown reduced from 70 to 60
* Agility gain increased from 3.4 to 3.7

Naga Siren
* Strength gain increased from 2.3 to 2.5

Necrolyte
* Heartstopper Aura range reduced from 1200 to 900
* Heartstopper HP drain increased from 0.6/0.9/1.2/1.5 to 0.6/1/1.4/1.8%

Nyx Assassin
* Movement speed increased from 300 to 305

Ogre Magi
* Ignite manacost reduced from 95/105/115/125 to 90
* Multicast interval increased from 0.4 to 0.5

Omniknight
* Strength increased from 20 + 2.65 to 22 + 2.8

Outworld Devourer
* Essence Aura mana bonus increased from 75/150/225/300 to 125/200/275/350
* Arcane Orb Intelligence steal duration increased from 50 to 60

Oracle
* Purifying Flames cast range increased from 750 to 800

Phantom Assassin
* Phantom Strike can now target Spell Immune heroes

Phoenix
* Sunray base damage reduced from 15/20/25/30 to 10/15/20/25

Pudge
* Rot slow increased from 27% to 30%
* Dismember cooldown reduced from 30 to 30/25/20

Pugna
* Intelligence growth increased from 4 to 4.5
* Nether Blast cooldown reduced from 5.5 to 5

Razor
* Eye of the Storm damage per strike increased from 37/50/63 to 40/55/70

Riki
* Smoke Screen manacost increased from 75/80/85/90 to 90

Sand King
* Epicenter cooldown reduced from 140/120/100 to 120/110/100
* Strength increased from 21 to 22

Shadow Demon
* Disruption illusion duration increased from 6/8/10/12 to 8/10/12/14

Shadow Fiend
* Movement speed increased from 305 to 310
* Necromastery Max Souls increased from 15/22/29/36 to 18/24/30/36

Shadow Shaman
* Mass Serpent Wards splash radius increased from 75% to 100%
* Mass Serpent Wards attack damage increased from 40-45/55-60/70-75 to 40-45/60-65/80-85

Silencer
* Agility increased from 16 to 22

Skywrath mage
* Concussive Shot impact AoE increased from 200 to 250

Slark
* Pounce damage reduced from 50/100/150/200 to 40/80/120/160

Sniper
* Shrapnel damage increased from 15/30/45/60 to 15/35/55/75

Spiritbreaker
* Greater Bash increased damage from 22/28/34/40% to 22/30/38/46%

Storm Spirit
* Overload damage increased from 30/50/70/90 to 40/60/80/100
* Overload AoE increased from 275 to 300

Templar Assassin
* Psi Blades Spill Width increased from 68 to 75
* Psionic Trap max movement slow increased from 50% to 60%

Terrorblade
* Conjure Image manacost reduced from 80 to 70
* Conjure Image duration increased from 32 to 34

Slardar
* Movement speed reduced from 295 to 290

Tiny
* Toss cooldown reduced from 9 to 8

Treant
* Base damage increased by 6

Troll Warlord
* Berserker's Rage no longer provides 100 Health Bonus
* Strength increased from 17 to 20
* Berserker's Rage armor bonus increased from 3 to 6
* Berserker's Rage base attack time improved from 1.55 to 1.5
* Ranged Whirling Axes travel distance increased from 945 to 1000

Undying
* Intelligence gain increased from 2.5 to 2.8
* Decay cast range increased from 625 to 650
* Decay duration increased from 40 to 45

Ursa
* Fury Swipes debuff duration increased from 15 to 20
* Base HP Regen increased from 0.25 to 0.75

Venomancer
* Intelligence increased from 15 + 1.75 to 17 + 1.8
* Plague Wards damage increased from 10/19/29/38 to 13/22/31/40

Viper
* Viper Strike Scepter cooldown reduced from 12 to 10
* Strength gain increased from 1.9 to 2.1

Visage
* Gravekeeper's Cloak armor bonus per layer increased from 1/2/3/5 to 1.5/3/4.5/6
* Gravekeeper's Cloak magic resistance bonus per layer increased from 3/6/12/16% to 5/10/15/20%

Winter Wyvern
* Winter's Curse cooldown reduced from 90 to 80

Warlock
* Golem HP increased from 900/1200/1500 to 900/1350/1800
* Fatal Bonds no longer gets reduced by Damage Block

Weaver
* Base damage increased by 2

Windrunner
* Windrun cooldown reduced from 15 to 14

Wisp
* Tether movement speed bonus reduced from 14/15/16/17 to 13/14/15/16%

Wraith King
* Wraithfire Blast damage over time increased from 15/30/40/50 to 20/35/50/65

Zeus
* Arc Lightning cooldown reduced from 1.75 to 1.6



ITEMS

Armlet
* Recipe cost increased from 500 to 550

Bloodthorn
* Critical Strike multiplier increased from 1.35 to 1.45

Butterfly
* Agility increased from 30 to 35

Crimson Guard
* Cooldown reduced from 50 to 46

Dragon Lance
* Strength and Agility reduced from 15 to 14
* Attack Range bonus increased from 130 to 140

Hurricane Pike
* Attack Range bonus increased from 130 to 140
* Active now grants 100 Attack Speed for the 4 attacks it provides on the target

Rod of Atos
* Cooldown reduced from 12 to 10

Smoke of Deceit
* Now has a 1 second cooldown on use (to prevent accidental usage)
Pas de nerf Iron Talon wtf ???

Maiden toujours plus buff.
Ben naix va faire echo sabre à toutes les parties maintenant avec cette modif

Sinon il aura fallu du temps à icefrog de comprendre pourquoi PA était à chier, on va enfin la voir en pro
PA peut blink sur les couriers maintenant, mama mia PA mid et fais gaffe à ton bottle crow

Sinon le nerf de phoenix est vraiment TRES light, je sens le top pick à TI :/

Dernière modification par Pugz ; 13/06/2016 à 10h07.
Y a quelques nerfs quand même mais c'est léger, je pense que y'aura un ou deux autres correctifs suite aux qualif

La plupart des héros qui n'ont pas été pick à Manille sont buff j'ai l'impression, 75 DPS sur shrapnel, jésus christ.
Citation :
Publié par Togepri
Bien cool pour Enigma.
C'est trop fort. Ça tue presque n'importe quoi à 25% de rm avec midnight pulse, je viens de test contre les bots axe 2300hp , avec aucun item. Il lui suffit d'avoir shyva ou aghanim ou refresher et là elle te wipe.

J'imagine enigma bkb qui vient team wipe sans follow up
Surement, en attendant personne n'a expliqué pourquoi Puppey à mis 10 min a pick son héros, ou pourquoi y'avais 20 mec de Valve complétement affolés qui courraient dans tous les sens autour de lui...
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