Refonte de SWG annoncée officiellement !

3/11/2005 à 00h54 | Par Tigo | 455 |
Vous avez trouvé que le Combat Upgrade fut un grand changement ? Mais que serait-ce en comparaison d'une refonte complète du système de combat ?

De nouvelles classes, réalignement de TOUTES les classes existantes et une interface totalement nouvelle.... 

Julio Torres nous a gratifié ce cette nouvelle sur le forum officiel. En résumé, les 35 professions seront remaniées et seules 9 subsiteront, soit :

Commando
Bounty Hunter
Officer
Trader
Spy
Smuggler
Medic
Entertainer 

et  Force Sensitive... (oui Jedi sera une "profession" comme une autre !)

Rendez-vous sur notre forum pour vous tenir au courant des détails et des dernières nouvelles et merci à Gaelynn pour avoir relayé l'information en "Live" :)

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Ambla
Avatar de Ambla
Le 3/11/2005 à 00:24:57
Je pense quand même que c'est un gros fake.
Gaelynn
Avatar de Gaelynn
Le 3/11/2005 à 00:27:53
Ca se confirme, l'info est relayé par d'autres personnes sur d'autres sites qui ont visité les locaux de sony à Austin aujourd'hui même :

sur le SWG VN Vault : http://vnboards.ign.com/swg_general_...2783935/p1/?35

9 classes au lieu des 35 actuelles... Combat en temps réel, système de collisions... interface refaite... refonte totale.

C'est OFFICIEL :

http://forums.station.sony.com/swg/b...5&jump=true%20

Greetings Star Wars Galaxies Players, Fans, and Other Denizens of the Galaxy:

My name is Julio Torres and I am the Producer on Star Wars Galaxies for LucasArts. We wanted you, the great members of the Galaxies community, to be the first to hear some exciting news about the current and future plans for Star Wars Galaxies!

Over the past year we have been working hard to respond to feedback we have gotten from players, fans, focus groups, and other research. This feedback has ultimately centered on one key area: the game does not feel like a heroic Star Wars experience. Currently, the early game has a steep learning curve and there is no clearly defined path of advancement or adventure. Many of our fans who bought the game did not see enough Star Wars style action early-on and ultimately left our world. It is our goal to change this and improve the experience for all players.

We are introducing a series of game enhancements to Star Wars Galaxies this month that include both significant enhancements to the live game as well as a completely redesigned experience for new players. The primary areas of focus include combat and profession and character development. The combat depicted in the Star Wars films, fiction, and canon that we have all come to know and love is fast-paced, action-packed, and visually intense. In order to stay true to the Star Wars fiction as well as to make the combat system more engaging, we have shifted the turn-based paradigm towards a much more engaging fast-action combat system where you control every move! After receiving feedback from members of the community, conducting extensive focus tests, and evaluating the combat systems of other games in the genre, we are confident this new fast-action combat truly delivers what players, fans, and gamers have come to expect from a Star Wars experience.

As mentioned earlier, combat is not the only area where we decided to focus our improvement efforts. We have also improved and brought more clarity to the profession and character development system.

Changing a live game is never easy. We realize that players do not like to have their experience altered. These enhancements will take some getting used to and for that reason we lined-up some incentives for the current players to enjoy as our thanks for your loyalty to our game.

We value our community and want you to stay with us. Our goal is to continuously improve the Star Wars experience, the one we all know and love from the films and fiction; action-packed, story-driven, Star Wars fun. With these features and enhancements we are setting the stage for incredible things to come for Galaxies with more announcements happening in the coming months.

I'd like to thank you all for your continued support of Star Wars Galaxies and for making it one of the premier gaming experiences online today.


May The Force Be With You,

Julio Torres, Producer - LucasArts

Ambla
Avatar de Ambla
Le 3/11/2005 à 00:30:28
Dans ce cas je dis OMFG.
Tigo
Avatar de Tigo
Le 3/11/2005 à 00:32:53
Ouch, j'en suis sur les fesses !

Merci pour l'info en tout cas, faut que je lise les détails là (ça m'apprendra à passer ici avant de me coucher )
Tigo
Avatar de Tigo
Le 3/11/2005 à 01:08:18
Après une lecture rapide et en diagonale de quelques réactions, je vois quelques infos importantes.

Les 35 professions n'existeront plus, ou seront totalement modifiées. Seules subsisteront :

Commando
Bounty Hunter
Officer
Trader
Spy
Smuggler
Medic
Entertainer
Force Sensitive

Jedi sera en effet une profession comme une autre... fini les Creature Handler, Tailor ou autres (pilote et politicien subsistent)....

Le tout se trouvera sur le Test Center dès vendredi déjà apparemment !

Le forum officiel regorge d'infos dont en voici une qui intéressera les Jedi actuels qui on Gri... euh trimé dur ! :

Citation de Tiggs :
Jedi will be able to choose any of the nine iconic new professions, including the Jedi profession. Regardless of a veteran Jedi’s (existing active Jedi characters prior to the introduction of the game enhancements) re-spec choice the character will gain items and abilities that will represent the original accomplishments achieved by that character. These include specifically, the ability to take on the transparent Blue form of an ascended Jedi, a special Robe that is endowed with protective properties, and an exclusive new lightsaber with a unique color that deals more damage. All of these new items are being given to existing Jedi characters in recognition for their past achievements.

SWG, un nouveau départ apparemment.