Patch 1.0.20.0
| Statut | Disponible |
|---|---|
| Date de sortie | 6 juin 2006 |
| Genre | Jeu de rôle, fantastique, médiéval |
| Abonnement | 9,99 € / mois |
| Classific. PEGI |
|
- Plus d'infos : Dark and Light sur MMOpédia
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Dernières actualités de Dark and Light 
- NPCube débouté et condamné (17/03/08)
- Affaire NP3/VWorld, suite (31/10/07)
- VWorld attaque en justice NPCube et Farlan (22/05/07)
- Refonte du site officiel et gratuité du jeu (13/04/07)
- L'accès complet au jeu devient gratuit temporairement (27/03/07)
- Des nouvelles des cartes Pionniers (22/01/07)
- Lancement de notre site Archlord! (14/01/07)
- Patch 1.0.17.4 (12/01/07)
- Dark and Light en version d'essai (27/12/06)
- Prélévements abusifs (18/11/06)
Cette information provient de notre site Dark and Light
Les notes du nouveau patch de Dark and Light, qui sera déployé dans les jours à venir, viennent d'êtres mises en ligne.
CORRECTIONS
User Interface
- Correction of a crash when the group command « ChangeGroupSelection » is used.
- Correction of a bug on the weight calculation with an item of saddle type.
- Correction of the positioning of the camera in the HUD of avatar creation when no character has been previously created.
- Correction of a bug on the frequency of the monitor linked with the choice of the resolution.
- Correction of the research of mercenaries for the holdings.
- Correction of some teleports that were no longer working.
- Correction of the calculation of the mean quantity of resources in crafting.
- Correction of the double deductions of Goths during a trade.
- Correction of a crash on the destruction of the spellLauncher on a double interrupt.
- Correction of a bug: the exploitations do not disappear from the compass when they are destroyed in-game.
- We now have the proper name of the receipt in the quest’s Hud.
- Correction of the detection of the mouse in the compass (on the 2 buttons around the compass).
- The creation of a Light Half-Orc character has been blocked.
- The unusable items are once again marked with a red mask (it was no longer the case with the new icons).
- Modification of the size of the Settings Tabs in the Hud of the Guilds, Exploitations and fortresses.
- Correction of the display of the texts in the exploitation Hud (some texts were invisible in the windows).
- Translation of several texts in French.
- The shortcuts of spells are no longer overwritten when we place a point in a skill.
- The crash, when toggling between all the windows when the trade Hud is opened, is fixed.
- We automatically displayed “NOVICE” as craft level for all the reward items in the quest’s Hud. We now display the proper craft level.
- The compass was distorted with some resolutions. The buttons were therefore not in their proper place. Fixed.
- The checkable box « forms of life », once unchecked, disrupted the functioning of the others. The bug has been fixed.
- The Quest target location sometime wasn’t appear on the map
- Correction of several links to icons.
- Addition and correction of icons for the many NPCs.
Spells
- Correction in the spells of Charm.
- The spells of Heal Over Time no longer prevent the player from quitting the game.
- If we receive a spell of Morph and that we are already morphed, the first morph is stopped.
- Hunter:
- o Song of Weakening: the effect of the spell is now correctly triggered.
- Bard:
- o Strike of the Musician: the spell becomes a debuff of speed against the selected target.
- Ranger:
- o Sniper Shot : modification of the spell animation.
- Druid:
- o Soothing Grove: correction of the problem of regeneration of points of life in the form of trees.
- Wizard:
- o Frost Avalanche: correction of the value of the debuff speed.
- — ** Aura of weariness: change of the spell’s icon.
ENHANCEMENTS
- Enhancement of the server’s stability (Correction of Trace back).
- Impossibility of using the delta, para and surf if we are morphed.
- Upgrade of the textures of some buildings.
- Optimization of the Client’s code.
- Integration of new scenic objects.
- Additional stands for the markets.
- Addition of 3 new mounts: Trox, Lavrater and Skateror.
- The player is now influenced by a God only as from combat level 20
- o No faction initialization at the creation of the character: the character has neither faction nor points of faction before level 20.
- o Deactivation of the temple’s Hud OK button (grayed button) before the level 20.
- o Modification of the contextual message for the interaction between a temple to explain the system.
- o Faction Aggro Inactive: Friendly behavior is set by default before Level 20, except for aggressive factions.
- o No gain/loss of faction points during fights before Level 20.
- o Re-initialization of faction points and current faction for characters below Level 20.
- o De-activation of the command /consider before Level 20.
User Interface
- Added new icons for Items.
- Added contextual help of the Huds for the acquisition of elements for Forts and Holdings.
- Updated Contextual Help for spells when there is a change in Skill points.
- Modification of texts in the Fortress HUD.
- Complete thawing of the Exploitation HUD.
- Complete thawing of the Fortress HUD.
- Complete thawing of the Siege HUD.
- Recipe names are now in the format + for more coherence.
- Removed the interactions with the entities displayed in the compass.

Vos réactions
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Mackey le Barbare
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Le 19/4/2007 à 01:14:20
4 mois pour ca...wow, je suis impressionne.
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Gwaely
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Le 19/4/2007 à 02:00:58
Enhancement of the server’s stability (Correction of Trace back).Là, je suis curieux de voir les retours des joueurs, surtout sur les optimisations du code client. Des impressions là dessus déjà Kawo de ton côté ? |
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Noumi
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Le 19/4/2007 à 07:52:53
Citation de Vic Mackey :C'est vrais qu'en 4 mois, c'est chaud, sauf si qu'une personne a travaillé dessus ![]() Il devrait refaire le jeu, sa serait beaucoup mieux, et ils perdraient moins de temps. |
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Kaworu-kun
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Le 19/4/2007 à 09:52:15
Citation de Gwaely :Pas encore eu l'occasion de relancer le jeu. A vrai dire j'ai d'autres priorités en ce moment ^^ Ceci-dit avec la gratuité du jeu, je ne doute pas que l'on aura quelques retours..au moins sur le forum officiel. |
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amapi
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Le 19/4/2007 à 09:59:38
qui sera déployerC'est qui sera déployé au masculin ou déployée au féminin, en général je relève pas trop (moi même faisant un nombre incalculable de fautes) mais en premiere page, celle la est énorme
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22 réactions
